3D Character Rigger and Animator
We are looking for a skilled Character Rigger and Animator to bring our fighters to life in a stylized realistic action fighting game for PC and console. This role covers the full character pipeline, from building rigs, creating punchy and believable animations, to setting everything up inside Unity for gameplay. You will work closely with designers, programmers, and other artists to make sure every move feels impactful and reads clearly in combat.
Key Responsibilities
Location: Hanoi (onsite)
Experience: 4-7 Years
Type: Fulltime
Preference: Vietnamese Citizen
Technical Requirement
Good eye for movement, timing, and character personality
Strong communication and collaboration skills
Openness to feedback and iteration
Ability to manage multiple tasks and deadlines
Design and implement core systems and technical architecture, Multiplayer in Unity
Build clean and flexible character rigs suited for fast-paced combat animation
Animate a wide range of fighting moves including combos, hit reactions, idles, movement, special attacks, and cinematic sequences
Set up animations inside Unity using animator controllers, blend trees, and state machines
Maintain consistency with art direction and the stylized realistic look of the game
Collaborate with designers and programmers to ensure animations feel great in the player's hands
Polish and iterate based on gameplay feedback, because feel is everything in a fighting game
Troubleshoot rigging and animation issues across the pipeline
Polish and iterate based on gameplay feedback, because feel is everything in a fighting game
Proficiency in Maya or Blender for rigging and animation
Experience with Cascadeur for physics-driven and action animation
Strong Unity 3D skills, especially for animation setup and integration
Solid grasp of animation principles such as timing, weight, spacing, and impact
Understanding of game animation workflows including looping, blending, root motion, and frame data
Portfolio or demo reel showing character animation work, ideally with action or combat content
Soft Skills
To Apply
Send your resume, portfolio link and cover letter kat@ainxtgen180.com
Nice to Have
Good eye for movement, timing, and character personality
Experience on fighting games or action games
Knowledge of motion capture cleanup and integration
Familiarity with IK, constraints, and custom rig controls
Scripting in Python or MEL for rigging tools
Facial rigging and animation experience
Contact
Reach out for game ideas or support
Registered Address
info@ainxtgen180.com
+84-0329329450
© 2026. All rights reserved.
Phone
Level14, HM Town, 412 Nguyen Tai Minh Khai, Ban Co ward, HCMC, Vietnam, 72400
HANOI OFFICE ADDRESS
1st Floor, MIPEC Riverside, No. 1 Long Bien, Bo Be, Hanoi, Vietnam, 11813
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